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Chath: 5,160
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[Free Battle] Tapion vs. Goten
Topic Started: Jan 31 2014, 10:51 PM (638 Views)
Deleted User
Deleted User

"Not bad, Trunks. Very good, actually" Tapion said as he rose from the ground and dusted himself off. The kid's ki missiles moved in such a dynamic manner, it was hard for the Konatsian to properly counter. That, given the fact that he made the mistake of underestimating the young boy, caused Tapion to be hit hard by the attacks. It seemed that Trunks was well equipped with his ki and held way more power than a kid his age should. The super saiyan showed promise that proved he could be a great asset to the force of good once he gained a bit more experience and training. Tapion would definitely look to tap into that untamed strength if ever the time came when he needed Trunks' aid. "How about I test you're skill in hand to hand combat a little futher now. Just remember, fighting is more than firing ki blasts at your opponent and punching and kicking. There's strategy to this game of war and ... I think it'll be better if I show you what I mean rather than just talk. Here I come" Tapion said as he refocused.

In a moment's time the Konatsian vanished before the saiyan's eyes before reappearing next to the boy. He needed to teach trunks that the art of fighting wasn't as straight forward as it seemed. Trickery and illusion could really aid even the weakest fighters. With a kick to the side of temple, Tapion looked to impose his will on his foe. His next move was a straight punch to the face followed by a hook to the boys jaw. Tapion wasn't usually the type to use force as he did against Trunks, choosing to rely on his sword rather than his fist, however he needed to portray the typical opponent for the Saiyan. The konatsian also wanted to show trunks that he should expect anything from his opponent, even a lie. Tapion quickly leaped backwards into the air before firing a move that he rarely used at the beaten trunks. With his finger he blasted the boy with a blue ki ball.

"It is also imperative to remember that you're opponent won't always be truthful with you. You should expect the unexpected"

--------------------


actions

1) Speed teleport
2) Kick to the head
3) Hook to jaw
4) Kikouha
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Deleted User
Deleted User

Tapion

Jeet Kun Do – Level 2 - +10%(+320) Agility
- Perk: Decrease attack cost for physical attacks by .25
- Flaw: Decrease physical attacks by .02

Character Build: Ability Power Build
+ Bonus: Each time the player levels up their Ability Power is increased by 5%
- Bonus: While in battle all basic, advanced and finisher techniques deal an extra .01 damage at no added dexterity cost

Character Flaw: Egotistical
+ Perk: +25 to Will Power and Acuity per Character level a week
- Flaw: -50% Stat Gains from Weekly Training Type.

Race: Non-Transformer

Zeni: 11,525

Declared Battle Items:
+ Saibaman
+
+

Gear:
  • Head:
    -Armor:
  • Torso: Heavy Training Vest Amplifies training by + 17 all stats. Decreases Agility by 25% when equipped (-800 agility)
    -Armor:
  • Torso #2: Heavy Training Cape [Amplifies training by + 10 all stats. May be worn on body alongside with another item.]
  • Arm:
    -Armor:
  • Leg: Windbreakers [Amplifies training by +35 Agility]
    -Armor:
  • Feet: Tough Boots[Amplifies training by +15 Resilience and +20 Vitality]
    -Armor:
  • Accessory: Power Bands [Amplifies training by +15 all Strength]
  • Accessory: Battle Visor [Fully Upgraded Scouter & DB Radar] [Rare Item]
  • Inventory:
    +Emblem of the Shaitan
    +Saibaman
    +Senzu Pouch (0)


Weapon(s):
  • The Enchanted Weapon -- Level 2
    Weapon Vitality: 50%
    Augment Slots:
    +Slicing
    +Stunning
    Custom Techniques: N/A


Techniques:

+ Flight
+ Kikouha
+ Mouth Blast
+ Full Power Energy Wave
+ Continuous Die Die Missiles
+ Shockwave
+ Energy Sword
+ Omega Flame [Custom Tech: x.70 Damage, Crush Effect]
+ Ki Sense Level 1 [Level 2]

+ Zanzoken 2/2
+ Speed Teleport 1/2
+ Rest 10/15
+ Charge 15/15

Transformations:
+ High Tension [Trained]
+ Spiritken


Fatigue: -22.7% All Stats
-826 Strength
-726 Agility
-771 Resilience
-730 Ability Power
-1035 Vitality
-24 Dexterity


Stats:
Power Level: 36,024
Max Ki: 18,012
Ki: 12,587

Strength: 2,814
Agility: 1,993
Resilience: 2,627
Ability Power: 2,484
Vitality: 3,342/4,561

Dexterity: 33/104
Battle Fatigue: 3.5%

Acuity: 1,988
Will Power: 3,488


Limbs:
Right Arm: 2102/2718
Left Arm: 2102/2718
Right Leg: 2102/2718
Left Leg: 2102/2718


====
=AND=
====


Saibaman [K.O.]

Techniques:

+ Energy Blast
+ Self-Destruct
+ Acid Blast

+ Rest 15/15
+ Charge 15/15
+ Speed Teleport 2/2


Stats:
Power Level: 9,006
Max Ki: 4,503
Ki: 4,347

Strength: 901
Agility: 901
Resilience: 901
Ability Power: 901
Vitality: 836/901

Dexterity: 0/25

Acuity: 497
Will Power: 872


Limbs:
Right Arm: 721/721
Left Arm: 721/721
Right Leg: 721/721
Left Leg: 721/721


====
=VS=
====



Trunks [Super Saiyan] [KO]

Jeet Kun Do – Level 1 - +5% (+30) Agility
- Perk: Decrease attack cost for physical attacks by .25
- Flaw: Decrease physical attacks by .02

Character Build: Ability Build
+ Bonus: Each time the player levels up their Ability Power is increased by 5%
- Bonus: While in battle all basic, advanced and finisher techniques deal an extra .01 damage at no added dexterity cost

Character Flaw: Lone Wolf
+ Perk: -1 Week for Technique Learning
- Flaw: No Career Gains

Race: Saiyan [No Tail]

Zeni: 1,500

Declared Battle Items:

+ Senzu Pouch [1/5]

Gear:
  • Head:
    -Armor:
  • Torso:
    -Armor:
  • Arm:
    -Armor:
  • Leg:
    -Armor:
  • Feet:
    -Armor:
  • Accessory:
  • Accessory:
  • Inventory:
    +Sensu Pouch [1/5]


Weapon(s):
  • - - - -- Level 1
    Weapon Vitality: - - -
    One Handed Damage: - - -
    Two Handed Damage: - - -
    Augment Slots:
    +
    +
    Custom Techniques: N/A


Techniques:

+ Continious Die Die Missiles
+ Flight
+ Saiyan Resolve
+ Oozaru

+ Speed Teleport 2/2
+ Rest 15/15
+ Charge 15/15

Transformations:
+ Super Saiyan [Activated]
+


Fatigue: -0% All Stats
- Strength
- Agility
- Resilience
- Ability Power
- Vitality
-Dexterity


Stats:
Power Level: 5,200 [9,206]
Max Ki: 2,630 [4,603]
Ki: 2,600 [3,185]

Strength: 500 [875]
Agility: 630 [1,103]
Resilience: 500 [875]
Ability Power: 500 [875]
Vitality: 500/500 [0/875]

Dexterity: 89/100 [102/125]
Battle Fatigue: 1.5%

Acuity: 50
Will Power: 50


Limbs:
Right Arm: 500/500 [875/875]
Left Arm: 500/500 [875/875]
Right Leg: 500/500 [875/875]
Left Leg: 500/500 [875/875]


====
=AND=
====


Goten [K.O.]

Jeet Kun Do – Level 1 - +5% (+36) Agility
- Perk: Decrease attack cost for physical attacks by .25
- Flaw: Decrease physical attacks by .02

Character Build: Agility Build
+ Bonus: Each time the player levels up their agility is increased by 5%
- Bonus: While in battle the player’s agility increases by 1% per player character level (+7)

Character Flaw: Pacifist
+ Perk: +100 Zeni Per Character Level a week, Battle Accessory Level Restriction Revoked
- Flaw: +25% Physical Damage against you

Race: Saiyan [No Tail]

Zeni: 200

Declared Battle Items:
+ Stun Grenade
+ Smoke Grenade
+ Senzu Pouch [1/5]

Gear:
  • Head:
    -Armor:
  • Torso:
    -Armor:
  • Arm:
    -Armor:
  • Leg:
    -Armor:
  • Feet:
    -Armor:
  • Accessory:
  • Accessory:
  • Inventory:
    +Stun Grenade
    +Smoke Grenade
    +Sensu Pouch [1/5]
    +Flying Nimbus [Rare]


Weapon(s):
  • - - - -- Level 1
    Weapon Vitality: - - -
    One Handed Damage: - - -
    Two Handed Damage: - - -
    Augment Slots:
    +
    +
    Custom Techniques: N/A


Techniques:

+ Flight
+ Saiyan Resolve
+ Oozaru

+ Solar Flare 0/2
+ Speed Teleport 0/2
+ Rest 15/15
+ Charge 15/15

Transformations:
+ Super Saiyan [Trained]
+


Fatigue: -7.9% All Stats
-40 Strength
-56 Agility
-40 Resilience
-40 Ability Power
-40 Vitality
-8 Dexterity


Stats:
Power Level: 5,510 [9,642]
Max Ki: 2,755 [4,821]
Ki: 1136 [2,109]

Strength: 470 [822]
Agility: 702 [1,229]
Resilience: 470 [822]
Ability Power: 470 [822]
Vitality: 203/510 [-35/893]

Dexterity: 26/100 [41/125]
Battle Fatigue: 1.5%

Acuity: 50
Will Power: 50


Limbs:
Right Arm: 376/408 [658/714]
Left Arm: 376/408 [658/714]
Right Leg: 376/408 [658/714]
Left Leg: 376/408 [658/714]




===================
Judge’s Notes:

Trunks failed to post, everything lands with critical effect and he passes out. Tapion, you may decide the fate of both opposing combatants. Rewards will be dished out afterwards.


===================
Player Action(s):


Trunks [Defensive]


Tapion [Offensive]

1. Speed teleport + Kick to the head [1.75 Actions; Critical Success! -21 Dex; -126 to Trunks' vitality]
2. Hook to jaw [.25 Actions; Critical Success! -1 Dex; -42 to Trunks' vitality]
3. Kikouha [1 Actions; Critical Success! -6 Dex/ -540 ki; -260 to Trunks' vitality] Defeating Blow!


===================

Turn Order:
Tapion - Fate deciding
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Deleted User
Deleted User

Spare Trunks

Steal Gotens Senzu bean
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Deleted User
Deleted User

Enjoy!

I think someone who can update the karma picture in the profiles has to update this, so this is not updated to your character's profile yet. If it hasn't been updated in 24-48 hours, just shoot me or any staff a PM.]





Tapion Victor! B-)

[Double rewards for Handicap match]

+ 245 All Physical
+ 3500 Zenni
+ Senzu Bean
- Saibaman Seed
+ 10 Dexterity
+ 50 Acuity
+ 50 Will Power
+ 100 EXP
+ .5 Karma
- 3.5% Fatigue



Trunks Loser :(

[Halved Rewards for Handicap Match]

+ 34 All Physical Attacks
+ 563 Zenni
+ 3 Dex
+ 6 Acuity
+ 6 Willpower
+ 9 EXP
- 1.5% Fatigue



Goten Loser :(

[Halved Rewards for Handicap Match]

+ 34 All Physical Attacks
+ 563 Zenni
- Senzu Bean
- Smoke Grenade
- Stun Grenade
+ 3 Dex
+ 6 Acuity
+ 6 Willpower
+ 9 EXP
- 1.5% Fatigue
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